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World Tool Manages 3D scene
(real-time viewing / editing of 3D objects, materials, lights, other
effects). |
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Environment Tool Manages sun light and
position, sky colour, fog density... |
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Texture Tool Manages all 2D
Texture and icon banks manipulation and conversion. |
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Colour Palette Colour tool (drag
and
drop function / colour palettes from screen bitmaps, textures... |
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Magnifying Glass Magnifies target area
up to 20 times / contains auto update and auto follow modes. |
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Car Skin Tool Tool for making and
viewing car skins in real time (logos, body colours, designs...). |
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Vehicle Manager Tool for real time
vehicle settings (gears, engine tork, aerodynamic drag...). |
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Auto-Pilot Tool Ideal Trajectory /
Auto Pilot Editor. |
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Particle Tool Tool for effects
(smoke, rain...) with lifetime, gravity, size, colour, and other
functions. |
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Lens Flare Editor Manages size, colour,
transparency, levels of detail, light halo size, transparency,
rotation... |
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Camera
Editor Manages Camera logic
: dynamic/static, distance, min/max projection, zoom, etc... |
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Sound Tool Audio sampler for
vehicle games including real-time modification, reverb, filters... |
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Language Manager Search engine for
text strings / language editor / replaces translated text... |
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System Tool Optimisation/Debug
tool monitoring : Memory, CPU, GPU, user values, controllers... |
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Note Pad A simple notebook
program inside Reflect. Can be used to recompile shaders in real-time. |
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Page Designer Tool for making
interfaces : drag and drop buttons, colours, fonts, sliders... |
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Finder Object-based
manager
used to organise and control multiple types of objects. |
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Debug Console Displays warning
messages : auto pop to front, auto flush, transparent. |
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List Walker Innovative debugging
tool that can view all system lists while game is running. |